Left with little choice, Deacon has to stifle his lone wolf tendencies to work with a survivor camp in order to get the supplies he needs. He’s a violent man relying on violent solutions, and his interactions with the people he encounters are poised to challenge his ideologies.Įarly on, Boozer gets injured and Deacon’s motorcycle is taken apart. Deacon positions himself as a fascinating protagonist – the post-apocalyptic lawless world, after all, seems suited for him. Things, of course, doesn’t go quite as smoothly. Eking out an existence as a bounty hunter of sorts with his biker bro Boozer, Deacon primes himself to head north towards a more promising future. Two years ago, before the apocalypse, Deacon (or Deek) was separated from his wife, whom he now believes is dead. You play as Deacon St John, a gruff, grunting, angry former member of a biker gang thrown into a zombie infested Oregon. It’s an enticing combo, and a potentially potent one. For the most part, you can choose between an aggressive, guns ablaze approach or stealthily take out the enemy. There are Freaker nests to clear and missions to undertake from non-playable characters (NPCs). There are some survival elements here, in that you need to keep an eye out for supplies and scraps in order to craft healing items or weaponry.Īnd, like Horizon: Zero Dawn, this is a sprawling world with lots to do. Like The Last of Us, this is a harsh, cruel world where humans are as much a threat as the zombies (called Freakers here, for whatever reason) that inhabit the world. Here is a post-apocalyptic zombie game borrowing elements from PlayStation’s other two critically-acclaimed exclusives: Naughty Dog’s The Last of Us and Guerrilla Game’s Horizon: Zero Dawn. The core concept of Days Gone sounds enticing enough. ![]() It doesn’t take long for the reasons to wane here. You need to give them a reason to keep playing. ![]() Sprawling, open world games like Days Gone – developed by Sony’s Bend Studio as a PlayStation 4 exclusive – are time sinks that demand dozens of hours from the player, enticing them back with lots to do, see and explore. I WAS about seven hours into Days Gone when I realised that I was bored. The zombie hordes are astounding, and the motorcycle is a nifty mechanic.Bogged down by an unimpressive story, rote gameplay elements.
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